Archive for November, 2006

Second Life Camera Tutorial

Online education growth and opportunity

As reported in the Inside Higher Ed blog, a recent report on Online Higher Education in the US indicates: Nearly 3.2 million students were taking at least one online course during the fall 2005 term, a substantial increase over the 2.3 million reported the previous year. The more than 800,000 additional online students is more [...]

November 10, 2006 • Posted in: education • No Comments

Ways to save money on IT at Universities

This blog post is about information technology and how we can actually interact with it quite differently than we do. What are the opportunities? And better, do you know how much money we can save? OMG! Ok, IT is about outsourcing. What parts can you outsource? What about that fancy new email storage that was [...]

November 9, 2006 • Posted in: education, policy • No Comments

Text vs. Voice in Second Life and other Virtual Worlds

Second Life does not have “native voice” capabilities, though there are some Vivox callboxes, and folks use a variety of different technologies such as TeamSpeak, Ventrilo, Skype, and G-Talk. Seeing text chat as an impediment to education is something of a mistake. For one thing, digital natives (and digital immigrants) are able to communicate in [...]

November 8, 2006 • Posted in: audio, secondlife • No Comments

The U.S. Election and Fruit Smoothies

the show with zefrank<br/>

November 7, 2006 • Posted in: humor, legal, video • No Comments

LSL scripting goodness

In case anyone missed these goodies, check em out you LSLers! b00y34h! Wikis, forums, scripts and tutorials LSL Wiki LSL Wiki backup SecondLife Forum Scripting Library SecondLife Forum Scripting Tips SimTeach Scripts Kan-Ed LSL tutorials qLab We all can’t be as q00l as qarl, but at least we can find the qLab blog! Keyframe for [...]

Microsoft and Novell agree not to litigate patents

In open source news (as it pertains to Mono), Microsoft and Novell agree not to litigate patents, including protection of each other’s customers. As usual I am about three days late on this announcement, but this is important enough for the Mono implementation of Windows features to make it noteworthy. Also note that Second Life [...]

November 5, 2006 • Posted in: legal, opensource • No Comments